Uma análise de Mudborne Game



The world is split up into 6 main regions, the area shown in the demo is the first region of the full-game and acts as the tutorial region of sorts! Once you leave this region the game opens up, allowing you to explore multiple areas at your own pace, in any order you see fit.

There are four general environments on the maps where you'll find mushrooms growing: the grass on the top of any section of island, the mud denoted by brown pits with walking boards above them to keep your little froggy feet clean, indoors depending on the air quality, and in the water dotted about as you explore the pond wandering between the island segments.

It originally started as a gamejam entry for FletchFest 2023, with the theme of ‘pond’. Ell had always joked about ‘what if APICO but frog?’ before, and this seemed a perfect opportunity to play with the concept and how to take things in a new direction.

In the demo there’s only a few mushrooms just to ease people into the trait modifications, but there's a lot more strange mushrooms to find in the full-game with some challenging modifications to master!

). We're obsessed with automation games but hated that the theme was also just generic sci-fi, so instead decided to make the theme about mass-producing food so you could literally 'feed the beast'.

It originally started as a gamejam entry for FletchFest 2023, with the theme of ‘pond’. Ell had always joked about ‘what if APICO but frog?’ before, and this seemed a perfect opportunity to play with the concept and how to take things in a new direction.

Mudborne is being created by ellraiser, one half of the indie-dev studio, TNgineers. A spiritual successor of sorts to APICO, Mudborne instead focuses on genetic manipulation and generational puzzles to create and discover all sorts of frog species, with experimentation being encouraged.

You’ll also have more control Mudborne Game over viewing and modifying traits, reverting generations, cloning generations, mass-producing frogspawn/tadpoles - plus plenty of other frog species and variants to find and experiment with.

Be sure to place cultivators in water, mud, grass, and indoors, keeping them stocked with compost to catch the conditions when they're just right. If a mushroom needs specific weather conditions to grow, you'll need to ensure that the proper equipment is both placed nearby and has the correct frog in place.

Build and manage sprawling networks of machines + pipes to mass produce delicious meals that can satiate the endless hunger of the beasts that are invading your home. Order Up!

A portion of the money made will be donated towards national and international amphibian, wetlands, and environmental charities to help keep our little green friends and their homes happy and healthy

Mudborne is being created by ellraiser, one half of the indie-dev studio, TNgineers. A spiritual successor of sorts to APICO, Mudborne instead focuses on genetic manipulation and generational puzzles to create and discover all sorts of frog species, with experimentation being encouraged.

A portion of the money made will be donated towards national and international amphibian, wetlands, and environmental charities to help keep our little green friends and their homes happy and healthy

You awaken from your hibernation to find your pond abandoned and empty. Through a combination of crafting minigames, menu management and puzzle solving, experiment with genetics to breed new frogs and recover what was lost.

In the demo there were only a few traits to play with - the full game introduces you to all 7, not just min/maxxing but also their special effects that those frogs can bring. You’ve seen a glimpse of this with the amplitude frogs and the pressure pads, but there’ll be ribbet powered croakwork, as well as climate modifying properties thanks to umbrage and saturation.

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